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	<title>Maddbic Studios Blahhhhg</title>
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	<link>http://maddbicstudios.wordpress.com</link>
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		<title>Maddbic Studios Blahhhhg</title>
		<link>http://maddbicstudios.wordpress.com</link>
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			<item>
		<title>Project Rain23 Update</title>
		<link>http://maddbicstudios.wordpress.com/2008/07/24/project-rain23-update/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/07/24/project-rain23-update/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 01:57:52 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/?p=25</guid>
		<description><![CDATA[I figured it was about time I let you guys know what&#8217;s been going on with our flagship project. Well, it has taken a backseat for a while and is no longer our flagship project. Updates to the code have been coming along, but there probably won&#8217;t be an alpha release until sometime after I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=25&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I figured it was about time I let you guys know what&#8217;s been going on with our flagship project. Well, it has taken a backseat for a while and is no longer our flagship project. Updates to the code have been coming along, but there probably won&#8217;t be an alpha release until sometime after I get settled into my new college. I am however, still working on project r0k at the moment and testing servers are still slated for next january. I&#8217;ll be updating this more frequently as I am finishing up my summer job as an awesome deli guy.</p>
<p>More info soon (and I mean soon),<br />
-M@DD</p>
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		<title>Updates on CastleDracula</title>
		<link>http://maddbicstudios.wordpress.com/2008/03/06/updates-on-castledracula/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/03/06/updates-on-castledracula/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 15:01:27 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/?p=16</guid>
		<description><![CDATA[Ok, so I&#8217;ve begun a clone of Castlevania (hopefully one that doesn&#8217;t suck as much as the 2 others that were made, I mean seriously, WTF is with no col detection).
Anyway, So I&#8217;ve decided that the title screen is going to be animated. Actually,  heres a frame  from the animated render (with the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=16&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Ok, so I&#8217;ve begun a clone of Castlevania (hopefully one that doesn&#8217;t suck as much as the 2 others that were made, I mean seriously, WTF is with no col detection).</p>
<p>Anyway, So I&#8217;ve decided that the title screen is going to be animated. Actually,  heres a frame  from the animated render (with the title  just thrown on there). The trees actually blow in the breeze in the animation. Also, the clouds cover the moon at the beginning and the ground below is dark. Eventually the clouds move and it reveals the castle. Title graphic appears out of the clouds.</p>
<p><a href="http://maddbicstudios.files.wordpress.com/2008/03/castlevania-clone-title-pic-wall3.jpg" title="CastleDracula Title Screen Frame"><img src="http://maddbicstudios.files.wordpress.com/2008/03/castlevania-clone-title-pic-wall3.thumbnail.jpg" alt="CastleDracula Title Screen Frame" /></a></p>
<p>Also, the menu screens are animated with Vue as well. They&#8217;re supposed to be in the forest before the castle. Make note these are drafts and the final will probably look nicer.</p>
<p>Main Menu &#8211; Options : Orb comes closer when selected to show the game&#8217;s Options. Like the Title Screen, trees are animated and blow in the breeze.</p>
<p><a href="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-options.jpg" title="Options Menu"><img src="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-options.thumbnail.jpg" alt="Options Menu" /></a></p>
<p>Main Menu &#8211; Load Game : Actually , this is when there are no loaded games.When there are games to load, the orb the angel is near glows blue and illuminates the scene.</p>
<p><a href="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-load-game.jpg" title="Main Menu Load Game"><img src="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-load-game.thumbnail.jpg" alt="Main Menu Load Game" /></a></p>
<p>Main Menu &#8211; Quit : Again, animated like the rest. When quit is selected, the camera will jump into the coffin in the grave. The reason why this one is lower res is because its a WIP and takes a long ass time to render the bumped dirt.</p>
<p><a href="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-quit-game.jpg" title="Main Menu Quit Game"><img src="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-quit-game.thumbnail.jpg" alt="Main Menu Quit Game" /></a></p>
<p>Main Menu &#8211; New Game : This one also takes a while and is a WIP. When new game is selected, the gate opens and the screen fades to black (Note, that the pre-rendered text for this and for the options menu will probably not be in the final because the engine will take care of the menu text.</p>
<p><a href="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-new-game.jpg" title="Main Menu New Game"><img src="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-new-game.thumbnail.jpg" alt="Main Menu New Game" /></a></p>
<p>More as it develops.</p>
<p>-M@DD</p>
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			<media:title type="html">maddbicstudios</media:title>
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		<media:content url="http://maddbicstudios.files.wordpress.com/2008/03/castlevania-clone-title-pic-wall3.thumbnail.jpg" medium="image">
			<media:title type="html">CastleDracula Title Screen Frame</media:title>
		</media:content>

		<media:content url="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-options.thumbnail.jpg" medium="image">
			<media:title type="html">Options Menu</media:title>
		</media:content>

		<media:content url="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-load-game.thumbnail.jpg" medium="image">
			<media:title type="html">Main Menu Load Game</media:title>
		</media:content>

		<media:content url="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-quit-game.thumbnail.jpg" medium="image">
			<media:title type="html">Main Menu Quit Game</media:title>
		</media:content>

		<media:content url="http://maddbicstudios.files.wordpress.com/2008/03/scene-menu-new-game.thumbnail.jpg" medium="image">
			<media:title type="html">Main Menu New Game</media:title>
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		<item>
		<title>OMFG TEH DELI KAHRTO0NZ!!</title>
		<link>http://maddbicstudios.wordpress.com/2008/02/03/omfg-teh-deli-kahrto0nz/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/02/03/omfg-teh-deli-kahrto0nz/#comments</comments>
		<pubDate>Sun, 03 Feb 2008 03:29:07 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/?p=14</guid>
		<description><![CDATA[So I was working on that fated scene that was never made (or , perhaps partially never made) and came up with something pretty sweet&#8230;
so check it out
http://rapidshare.com/files/88741608/DeliScene_0&#215;01.exe.html 
-M@DD
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=14&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>So I was working on that fated scene that was never made (or , perhaps partially never made) and came up with something pretty sweet&#8230;</p>
<p>so check it out</p>
<p><a target="_blank" href="http://rapidshare.com/files/88741608/DeliScene_0x01.exe.html"><font color="#0b7bcc">http://rapidshare.com/files/88741608/DeliScene_0&#215;01.exe.html</font></a> <br />
<a href="mailto:-M@DD">-M@DD</a></p>
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		<title>Major updates AHOY!!!!</title>
		<link>http://maddbicstudios.wordpress.com/2008/01/24/major-updates-ahoy/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/01/24/major-updates-ahoy/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 06:39:19 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/2008/01/24/major-updates-ahoy/</guid>
		<description><![CDATA[That&#8217;s right, you heard it right from the programmer, so it must be boss.
 Ok, so I have a new build to show off. About 26 hours of programming and cussing myself out have paid off with interest.
This new build finally gets a version number : v.03b!!! The engine finally also has a name: the BOSS [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=13&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>That&#8217;s right, you heard it right from the programmer, so it must be boss.</p>
<p> Ok, so I have a new build to show off. About 26 hours of programming and cussing myself out have paid off with interest.</p>
<p>This new build finally gets a version number : v.03b!!! The engine finally also has a name: the BOSS engine. Is it an acronym, or just a sweet name? Haha, only I know that. Ok, so what&#8217;s done you ask?</p>
<p> Well :</p>
<p>Collision Detection = 100%</p>
<p>Movement = 90% (just waiting for the animation to uncomment the code)</p>
<p>Player Health = 100%</p>
<p>Enemy Spawning = 100%</p>
<p>Enemy Health = 100%</p>
<p>Game Over Detection and Script = 100%</p>
<p>Restart Script = 100% (Just waiting to see what thaB!C thinks would be good for a restart method)</p>
<p>Thats pretty much the rub-down. Well I&#8217;ll stop yammering and post the link</p>
<p>But first:</p>
<p>Controls :</p>
<p> Z = Attack with Sword </p>
<p>Shift = Block with Shield</p>
<p>Q = spawn enemy Crate &#8216;O Death!!!</p>
<p>The player essentially can be hit four times before death (its easy to avoid death, but  I highly reccomend checking out the death sequence).</p>
<p>Check dis out:</p>
<p> <a target="_blank" href="http://rapidshare.com/files/86157381/Water_Dragon_Stage_v.03b.exe.html"><font color="#0b7bcc">http://rapidshare.com/files/86157381/Water_Dragon_Stage_v.03b.exe.html</font></a></p>
<p>-<a href="mailto:M@DD">M@DD</a></p>
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		<title>Overzealous Post # 2</title>
		<link>http://maddbicstudios.wordpress.com/2008/01/22/overzealous-post-2/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/01/22/overzealous-post-2/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 15:42:23 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/2008/01/22/overzealous-post-2/</guid>
		<description><![CDATA[I thought of perhaps some other places and bosses.
I know, this is two overzealous posts in one day,
but I wanna get feedback and not forget them.
Cave &#8211; Water Dragon
Castle &#8211; Vampire
Volcano &#8211; Demon Dragon
Pyramid &#8211; Anubis
Ice Cave &#8211; Yeti?
Town &#8211; Werewolf
Different Cave &#8211; Slime Monster?
Burial Yard &#8211; Zombie? Skeleton?
Church &#8211; Grim Reaper?
Rooftop of a clock? [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=12&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I thought of perhaps some other places and bosses.<br />
I know, this is two overzealous posts in one day,<br />
but I wanna get feedback and not forget them.</p>
<p>Cave &#8211; Water Dragon<br />
Castle &#8211; Vampire<br />
Volcano &#8211; Demon Dragon<br />
Pyramid &#8211; Anubis<br />
Ice Cave &#8211; Yeti?<br />
Town &#8211; Werewolf<br />
Different Cave &#8211; Slime Monster?<br />
Burial Yard &#8211; Zombie? Skeleton?<br />
Church &#8211; Grim Reaper?<br />
Rooftop of a clock? &#8211; Chronos (no, not from the game)</p>
<p>And I&#8217;m out of ideas for now.</p>
<p><a href="mailto:-M@DD">-M@DD</a></p>
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		<title>Question for the masses</title>
		<link>http://maddbicstudios.wordpress.com/2008/01/22/question-for-the-masses/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/01/22/question-for-the-masses/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 15:27:38 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/2008/01/22/question-for-the-masses/</guid>
		<description><![CDATA[I know, it&#8217;s quite forward&#8230; to the most extreme, but I was thinking when we finally end the series.. Maybe this track would be good for the ending cinematic. I was also thinking the cinematic could pan the stages&#8230; and maybe show some of the bosses in the stages and introduce them&#8230; like a cast [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=11&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I know, it&#8217;s quite forward&#8230; to the most extreme, but I was thinking when we finally end the series.. Maybe this track would be good for the ending cinematic. I was also thinking the cinematic could pan the stages&#8230; and maybe show some of the bosses in the stages and introduce them&#8230; like a cast thing&#8230; also perhaps the ending one could be the knight and then a THE END and thanks thing. But i ran across a bg track I thought might be good for the ending credits. Like maybe take a page from the Mario Bros games. He saves the chick and she kisses him and the heavy part kicks in. Perhaps we could spoof the series and instead of the knight blushing, his helm blushes.</p>
<p> Then next verse stuff could be panning the levels and rolling the credits.</p>
<p>Feedback is appreciated.</p>
<p> Link to song here:</p>
<p><a href="http://rapidshare.com/files/85713739/Ending_Song.mp3">http://rapidshare.com/files/85713739/Ending_Song.mp3</a></p>
<p><a href="mailto:-M@DD">-M@DD</a></p>
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		<title>More and more good news!!!!</title>
		<link>http://maddbicstudios.wordpress.com/2008/01/21/more-and-more-good-news/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/01/21/more-and-more-good-news/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 01:48:36 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/2008/01/21/more-and-more-good-news/</guid>
		<description><![CDATA[Well more drafts and more and more progress from my end. I finished up the rest of the knight sprites I have received and started to actually code the actions into flash. Im using rasterized placeholders in flash instead of their vector counterparts for space reasons at the moment. Only temporary, of course.
 Anyway New screens [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=10&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Well more drafts and more and more progress from my end. I finished up the rest of the knight sprites I have received and started to actually code the actions into flash. Im using rasterized placeholders in flash instead of their vector counterparts for space reasons at the moment. Only temporary, of course.</p>
<p> Anyway New screens below and a link to the engine WIP</p>
<p><a href="mailto:-M@DDJAKKAL">-M@DDJAKKAL</a></p>
<p><u>Knight , Frame 2</u></p>
<p>  <a href="http://maddbicstudios.files.wordpress.com/2008/01/knight02final.png" title="Knight02"><img src="http://maddbicstudios.files.wordpress.com/2008/01/knight02final.thumbnail.png" alt="Knight02" /></a></p>
<p><u>Knight , Frame 3</u></p>
<p> <a href="http://maddbicstudios.files.wordpress.com/2008/01/knight03final.png" title="Knight 03"><img src="http://maddbicstudios.files.wordpress.com/2008/01/knight03final.thumbnail.png" alt="Knight 03" /></a></p>
<p><u>Knight , Frame 4</u></p>
<p><a href="http://maddbicstudios.files.wordpress.com/2008/01/knight04final.png" title="Knight 04"><img src="http://maddbicstudios.files.wordpress.com/2008/01/knight04final.thumbnail.png" alt="Knight 04" /></a></p>
<p><u>Link to Engine WIP</u></p>
<p><u><a target="_blank" href="http://rapidshare.com/files/85315024/Water_Dragon_Stage.exe.html"><font color="#0b7bcc">http://rapidshare.com/files/85315024/Water_Dragon_Stage.exe.html</font></a></u></p>
<p>What&#8217;s done so far, you ask?</p>
<p>Well, let&#8217;s see&#8230;</p>
<p>BGM Support</p>
<p>Key detection (Shift is for block and z is for attack)</p>
<p>State Detection (you&#8217;ll see)</p>
<p>Whats not done: A LOT!</p>
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		<media:content url="http://maddbicstudios.files.wordpress.com/2008/01/knight02final.thumbnail.png" medium="image">
			<media:title type="html">Knight02</media:title>
		</media:content>

		<media:content url="http://maddbicstudios.files.wordpress.com/2008/01/knight03final.thumbnail.png" medium="image">
			<media:title type="html">Knight 03</media:title>
		</media:content>

		<media:content url="http://maddbicstudios.files.wordpress.com/2008/01/knight04final.thumbnail.png" medium="image">
			<media:title type="html">Knight 04</media:title>
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		<title>Knight Preparation coming along nicely</title>
		<link>http://maddbicstudios.wordpress.com/2008/01/20/6/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/01/20/6/#comments</comments>
		<pubDate>Sun, 20 Jan 2008 00:29:35 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/2008/01/20/6/</guid>
		<description><![CDATA[Alright, well a draft has finally been made of the shield pose for the new knight. I think it looks pretty decent (although I am kinda biased   )
Anyway, feedback is appreciated, of course. Click on them to view them at their full size.
Two pics: One is the knight at his full resolution, and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=6&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Alright, well a draft has finally been made of the shield pose for the new knight. I think it looks pretty decent (although I am kinda biased <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  )</p>
<p>Anyway, feedback is appreciated, of course. Click on them to view them at their full size.</p>
<p>Two pics: One is the knight at his full resolution, and the other is a screencap ingame with no contrast or tint settings enabled at the appropriate scale</p>
<p><a href="mailto:-M@DD">-M@DD</a></p>
<p>.<a href="http://maddbicstudios.files.wordpress.com/2008/01/knight02-copy.png" title="Knight Full Res"><img src="http://maddbicstudios.files.wordpress.com/2008/01/knight02-copy.thumbnail.png" alt="Knight Full Res" /></a></p>
<p><a href="http://maddbicstudios.files.wordpress.com/2008/01/knightsccap01.jpg" title="Screen-Cap of knight ingame"><img src="http://maddbicstudios.files.wordpress.com/2008/01/knightsccap01.thumbnail.jpg" alt="Screen-Cap of knight ingame" /></a></p>
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		<media:content url="http://maddbicstudios.files.wordpress.com/2008/01/knight02-copy.thumbnail.png" medium="image">
			<media:title type="html">Knight Full Res</media:title>
		</media:content>

		<media:content url="http://maddbicstudios.files.wordpress.com/2008/01/knightsccap01.thumbnail.jpg" medium="image">
			<media:title type="html">Screen-Cap of knight ingame</media:title>
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		<title>Cave Test Level Pan</title>
		<link>http://maddbicstudios.wordpress.com/2008/01/18/3/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/01/18/3/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 16:00:37 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://maddbicstudios.wordpress.com/2008/01/18/3/</guid>
		<description><![CDATA[This is a WIP of a test level im working on for the Knight Project. Eventually (once AJ stops throwing up and gets his head out of the cats and into the game, we may have a playable build).
-M@DD 

       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=3&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>This is a WIP of a test level im working on for the Knight Project. Eventually (once AJ stops throwing up and gets his head out of the cats and into the game, we may have a playable build).</p>
<p><a href="mailto:-M@DD">-M@DD</a> </p>
<p><a href="http://www.zippyvideos.com/4323802247410186/water_dragon_stage_dft/"><img border="0" src="http://www.zippyvideos.com/images/swf.jpg" /></a></p>
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		<title>Breaking Development News</title>
		<link>http://maddbicstudios.wordpress.com/2008/01/18/hello-world/</link>
		<comments>http://maddbicstudios.wordpress.com/2008/01/18/hello-world/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 02:29:32 +0000</pubDate>
		<dc:creator>maddbicstudios</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Scientists have now proven, without a shadow of a doubt, that AJ totally sux&#8230; a lot&#8230;
-M@DD
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=maddbicstudios.wordpress.com&blog=2550231&post=1&subd=maddbicstudios&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Scientists have now proven, without a shadow of a doubt, that AJ totally sux&#8230; a lot&#8230;</p>
<p>-M@DD</p>
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